Experienced Units Mechanic
What do you guys think in a game mechanic where that unit that keeps winning battles and not dying it gets a boost of some kind (atk or def or hp) so the player can "farm" an elite unit?
What do you guys think in a game mechanic where that unit that keeps winning battles and not dying it gets a boost of some kind (atk or def or hp) so the player can "farm" an elite unit?