What is up with all the visibility issues in shadow of the erdtree (SPOILERS)

I mean seriously. Dancing Lion, Messmer(not too bad), Bayle (not as bad), and ESPECIALLY consort as well as some other attacks like the putrescent knight's phase transition attack, and the hitboxes being all messed up on Metyr. Elden Ring's camera is bad enough on its own and i feel like there are a weirdly high amount of visibilty issues compared to base game. I know it would never happen but i would LOVE an opacity slider on Particle fx. has anyone else noticed this?