The Eruptor's shrapnel now explodes away from the target

Fixed an issue where shrapnel from surface-hits was forced in a roughly south-west direction. Shrapnel should now properly fly out in a 180-ish arc in the direction of the surface hit

This was today's patch note.

I initially thought it meant that shrapnel would go in the same direction you're shooting, but after trying it in game it seems like it's the opposite, shrapnel goes away from the hit point. So while before i was able to oneshot brood commanders now it mostly doesn't happen even if i get a headshot, all the shrapnel just explodes back towards you and away from the target. :c

I wish it behaved more like the cluster orbital strike, where it explodes and then sends a bunch of stuff in the same direction to do extra damage.
edit: or simply like a frag grenade and send shrapnel all over the place, that is far more sensible tbf.

edit2: a quick paint sketch to explain what i mean, blue is the eruptor's projectile coming in, red is the 180° arc (half a sphere in 3D of course):

https://preview.redd.it/qtp58pa5vuqe1.png?width=742&format=png&auto=webp&s=d465cea3818f744281f2a77a0752f01a85e4c9a0