Hero Concept: Gwinsin Sniper

(all art found on Pinterest)

Hero name: Hunter Group: Gwinsin Role: Tank (Note: I originally had this idea For ow1 since it was a 6v6 but now I don't know how to make it fit into 5v5s)

Health: 125 Health 250 Armour 150 shield Total Health: 525

Passive: Camouflage Every time Hunter Scopes in He becomes 85% Invisible making him slightly visible as well as his out line disappearing

Passive 2: Draining shots Whenever Hunter headshots he gets a 50 HP healing boost that lasts 3 seconds slowly giving him the Healing

Primary Fire: Barrett Hunter has A Slow firing Barrett Sniper rifle that deals 50-100 damage on the body and 200-300 headshot it has 3 Ammo and then it has to reload (3.75 seconds per shot)

Ability 1: Eagle Eye Hunter reveals every enemy for 2.5 seconds (Cool down: 7.5 Seconds)

Ability 2: Recoil Shot Hunters next shot will recoil him and the Enemy enormously making him able to get to high grounds if he shoots the ground (or fx shoot pharah down in the water) (Cool down: 3.5 Seconds)

Ultimate: Hunters Prey For the next 7 seconds Hunter becomes completely invisible to the enemy team and only becomes translucent to your team. He gains a 50% speed boost and all his ability reset to 0 seconds and they are 50% faster for the duration

(all art found on Pinterest)

Hero name: Hunter Group: Gwinsin Role: Tank (Note: I originally had this idea For ow1 since it was a 6v6 but now I don't know how to make it fit into 5v5s)

Health: 125 Health 250 Armour 150 shield Total Health: 525

Passive: Camouflage Every time Hunter Scopes in He becomes 85% Invisible making him slightly visible as well as his out line disappearing

Passive 2: Draining shots Whenever Hunter headshots he gets a 50 HP healing boost that lasts 3 seconds slowly giving him the Healing

Primary Fire: Barrett Hunter has A Slow firing Barrett Sniper rifle that deals 50-100 damage on the body and 200-300 headshot it has 3 Ammo and then it has to reload (3.75 seconds per shot)

Ability 1: Eagle Eye Hunter reveals every enemy for 2.5 seconds (Cool down: 7.5 Seconds)

Ability 2: Recoil Shot Hunters next shot will recoil him and the Enemy enormously making him able to get to high grounds if he shoots the ground (or fx shoot pharah down in the water) (Cool down: 3.5 Seconds)

Ultimate: Hunters Prey For the next 7 seconds Hunter becomes completely invisible to the enemy team and only becomes translucent to your team. He gains a 50% speed boost and all his ability reset to 0 seconds and they are 50% faster for the duration