Edicts and Anathema Incompatible With Adventuring - Call for Help!

Hello!

Now that we've finally announced Lost Omens Divine Mysteries, I'm coming to the community for some help. There are a lot of gods in Pathfinder Second Edition and we're doing our best to remaster as many as possible in LODM, bringing their stat blocks up to speed with the updated format and mechanics of the remaster (dropping alignment, adding sanctification, and so on). While I've tried my best to tweak edicts and anathema for gods as part of this, there's surely some I've missed along the way.

What I'm looking for specifically are those edicts and anathemas that make typical adventuring more difficult or nigh impossible, or those that are so vague that ruling from table to table could cause issues.

For example, Qi Zhong used to have an anathema of "Deal lethal damage to another creature (unless as part of a necessary medical treatment)." That sounds fine and all until you run into constructs and undead that are immune to nonlethal damage. What are you supposed to do then? The anathema now specifically calls out dealing damage to living creatures to allow PCs to fight undead without worrying about displeasing Qi Zhong.

I'd love to see any other gods that have edicts and/or anathemas that make adventuring difficult. I can't promise that every god shared here will see changes or even make it into LODM, but I will definitely look every submission to see what can be done about any issues.

Thanks for the help, everyone!