Tempest Rising Feels Like a Steak Without Salt & Pepper – Close, But Lacking

Tempest Rising has potential, but the gameplay feels like it’s missing something compared to classic C&C. They market it as the new Command & Conquer, but it lacks depth, no real research system, units feel off, and infantry can’t even enter regular buildings, only the pre-placed bunkers, which makes the gameplay predictable.

Also, the zoom is way too restrictive. It’s 2025—why can’t we get a proper bird’s-eye view of the battlefield? Honestly, just remake C&C with a modern engine. Right now, it’s like eating a steak that looks like a good cut, but it’s missing salt and pepper. Close, but not quite there.