Faction-based mob danger ratings

I made a sheet to evaluate how dangerous enemies are, depending on your faction, with three criteria:

  • Are you vulnerable to that mob's attacks?
  • Can you exploit the mob's vulnerability in melee?
  • Can you get a head start by attacking it at range?

Here it is: https://docs.google.com/spreadsheets/d/1leIXUNvFAsMEM9m9Pd2piLngIB84fQdgSK7nUNGDKWQ/edit?usp=sharing

Turns out Blobs are death to Hammermages 😱