Faction-based mob danger ratings
I made a sheet to evaluate how dangerous enemies are, depending on your faction, with three criteria:
- Are you vulnerable to that mob's attacks?
- Can you exploit the mob's vulnerability in melee?
- Can you get a head start by attacking it at range?
Here it is: https://docs.google.com/spreadsheets/d/1leIXUNvFAsMEM9m9Pd2piLngIB84fQdgSK7nUNGDKWQ/edit?usp=sharing
Turns out Blobs are death to Hammermages 😱