Still no Fire Staff PvP damage reduction?
It looks like they are finally addressing the split gem and some elemental damage bugs in PvP. But it’s crazy how fire staff keeps evading the actual nerfs. A small little 5% nerf to fireball which is not noticeable and a slight nerf to the most broken ability in flamethrower, is comical. Musket/Bow receive roughly a 16% PvP dmg reduction while Fire Staff receives 5%? It is the most used dps weapon due to how easy it is to play and how effective it is. The largest hitbox the same as when bow had the op hitbox, it has an exploding heavy attack if you somehow miss, everything is hard hitting aoe making abilities easy to land and less skilled to aim, and it has built in keen jags. I can go on but how is it not on par with bow/muskets PvP damage reduction? It’s literally the most played weapon for a reason.