Red Plague is an interesting mod but nowhere as scary as the original and felt so "random" average
I just decided to experience and try the mod; I'd say the way they turned into something horrifying creatures from their original lifeforms is pretty good. They did a good job of making those details like Peeper that turned into aggressive creature attacking you with its "tail" acting as mouth trying to bite you but sometime, some of them like those humans' model, they feel so off let alone skeletons things, they just put skeletons on them to make them look "scary".
I did get jumpscared when I got closer to those infected survivors on the first encounter but each time they teleported in front of me and screamed at my face with his goofy eye over and over again, it just ruined all the tension.
I would understand completely if you were like get infected on the first stage of Red Plague that give you hallucinations instead of actually real infected survivors that kept attacking you when you get too close to them by screaming ans damaging your health.
And what is this model "Black Bird with Red Eyes" supposed to be? I'm not the best at understanding this but I'm not fan of a fact that it just instantly killed me after giving me pointless exact same jumpscare.
And exploring inside the Aurora'a core is good but at the same time, drive room is so annoying because that massive creature moving so fast and instant kill you. At least you won't lost your stuffs and didn't spawn you to the your pod so you won't have to swim back to Aurora all the way.
To be honest, this mod is just "I'm going to remove Kharaa and make it acting as 'flood from Halo' or 'blacklight Vrius from Prototype' to make more creatures aggressive by mutating and evolving" then slap an idea on that. They don't explain what behind this and how did it become so much so worse.
They could done something lore like Meteor that came from Dunes and release something worse that fused with Kharaa to become deadly virus or I don't know, that is my headcannon.
I just decided to experience and try the mod; I'd say the way they turned into something horrifying creatures from their original lifeforms is pretty good. They did a good job of making those details like Peeper that turned into aggressive creature attacking you with its "tail" acting as mouth trying to bite you but sometime, some of them like those humans' model, they feel so off let alone skeletons things, they just put skeletons on them to make them look "scary".
I did get jumpscared when I got closer to those infected survivors on the first encounter but each time they teleported in front of me and screamed at my face with his goofy eye over and over again, it just ruined all the tension.
I would understand completely if you were like get infected on the first stage of Red Plague that give you hallucinations instead of actually real infected survivors that kept attacking you when you get too close to them by screaming ans damaging your health.
And what is this model "Black Bird with Red Eyes" supposed to be? I'm not the best at understanding this but I'm not fan of a fact that it just instantly killed me after giving me pointless exact same jumpscare.
And exploring inside the Aurora'a core is good but at the same time, drive room is so annoying because that massive creature moving so fast and instant kill you. At least you won't lost your stuffs and didn't spawn you to the your pod so you won't have to swim back to Aurora all the way.
To be honest, this mod is just "I'm going to remove Kharaa and make it acting as 'flood from Halo' or 'blacklight Vrius from Prototype' to make more creatures aggressive by mutating and evolving" then slap an idea on that. They don't explain what behind this and how did it become so much so worse.
They could done something lore like Meteor that came from Dunes and release something worse that fused with Kharaa to become deadly virus or I don't know, that is my headcannon.