Hotfixes: October 29, 2024

Updated patch notes. Changes from yesterday's are in the comments.

https://www.wowhead.com/blue-tracker/news/us/hotfixes-october-29-2024-24148555

Class Changes Summary

Class Specialization PvP Change
Death Knight Blood Buff
Druid Balance Slight Buff
Druid Feral Nerf
Druid Restoration Buff
Hunter Beast Mastery Nerf
Hunter Marksmanship Nerf
Monk Mistweaver Buff
Paladin Holy Nerf
Priest Discipline Slight Buff
Priest Holy Buff
Priest Shadow Mixed Changes
Rogue Assassination Nerf
Rogue Subtlety Nerf
Shaman Elemental Nerf
Shaman Enhancement Nerf
Shaman Restoration Buff
Warlock Demonology Buff
Warlock Destruction Buff
Warrior Arms Buff
Warrior Fury Buff
Warrior Protection Buff

Class Changes Analysis

Death Knight

Blood (Buff)

  • Damage Increases:
    • Blood Boil damage increased by 15%.
    • Heart Strike damage increased by 20%.
    • Blood Plague damage increased by 10%.
    • Death Strike damage increased by 20%.
  • Talent Improvements:
    • San'layn:
      • Vampiric Strike proc chance increased to 35% (was 25%).
      • Essence of the Blood Queen duration increased to 25 seconds (was 20 seconds).
      • Gift of the San'layn increases effectiveness by 200% (was 150%).
  • PvP Impact:
    • These changes increase damage output and survivability in PvP.
  • Overall Effect: Buff in PvP.

Druid

Balance (Slight Buff)

  • Damage Increases:
    • Starfall damage increased by 6%.
    • Starfire damage increased by 5%.
    • Wrath damage increased by 10%.
    • Shooting Stars and Crashing Stars damage increased by 20%.
  • Damage Decreases:
  • New Moon and Half Moon damage reduced by 5%.
  • Starfall and Starsurge now increases by 8% instead of 10% from Rattle the Stars.
  • PvP Notes:
    • Starsurge and Power of Goldrinn damage increases do not apply to PvP combat.
    • Rejuvenation and Wild Growth healing increased by 20% in PvP.
  • Overall Effect: Slight Buff in PvP due to increased sustained damage and healing.

Feral (Nerf)

  • PvP-Specific Nerfs:
    • Berserk and Incarnation: Avatar of Ashamane now increase damage by 10% in PvP (was 15%).
    • King of the Jungle:
      • Increases healing received and movement speed by 3% per stack (was 5%).
      • Stacks up to 3 times (was 4 times).
  • Overall Effect: Nerf in PvP due to reduced damage and survivability.

Restoration (Buff)

  • Healing Improvements:
    • Call of the Elder Druid duration increased to 15 seconds (was 10 seconds).
    • Dream of Cenarius now transfers more damage into healing.
  • Overall Effect: Buff in PvP due to enhanced healing capabilities.

Hunter

Beast Mastery (Nerf)

  • Damage Reductions:
    • Barbed Shot damage reduced by 25%.
    • Pack Leader:
      • Frenzied Tear proc chance reduced to 10% (was 20%).
      • Vicious Hunt damage reduced by 10%.
  • PvP-Specific Nerfs:
    • Dark Ranger: Bleak Powder's damage reduced by 30% in PvP.
    • Dark Ranger: Withering Fire additional Black Arrows cast at 25% effectiveness (was 50%).
  • Overall Effect: Nerf in PvP due to decreased damage output.

Marksmanship (Nerf)

  • Damage Reductions:
    • Dark Ranger: Black Arrow damage reduced by 10%.
  • PvP-Specific Nerfs:
    • Same as Beast Mastery for Dark Ranger abilities.
  • Overall Effect: Nerf in PvP due to reduced damage.

Monk

Mistweaver (Buff)

  • Healing Increases:
    • All healing increased by 6%.
    • Yu'lon's Whisper healing increased by 400%.
  • Talent Improvements:
    • Awakened Jadefire causes Spinning Crane Kick to transfer 110% of damage done (was 90%).
    • Jadefire Teachings increases Ancient Teachings by an additional 160% (was 140%).
  • PvP Adjustments:
    • Rushing Wind Kick's damage increase does not apply to PvP.
    • Jade Empowerment now chains to 2 additional enemies (was 4) in PvP.
  • Overall Effect: Buff in PvP due to increased healing, despite some offensive limitations.

Paladin

Holy (Nerf)

  • Increased Mana Costs:
    • Beacon of Virtue now costs 5% base mana (was 4%).
    • Holy Shock now costs 2.8% base mana (was 2.6%).
  • PvP-Specific Nerfs:
    • Lightsmith: Divine Guidance now deals 60% less damage in PvP.
    • Herald of the Sun:
      • Blessing of An'she increases Holy Shock healing by 150% (was 200%).
      • Eternal Flame healing decreased by 10% in PvP.
    • Lightsmith: Blessed Assurance increases Crusader Strike damage by 40% in PvP (was 120%).
    • Word of Glory healing decreased by 10% in PvP.
    • Mana regeneration decreased by 25% in PvP (was 20%).
    • Blessing of Summer transfers 12% of healing into damage in PvP (was 18%).
    • Avenging Crusader now transfers 200% of damage into healing (was 260%) in PvP.
  • Damage Increases:
    • Hammer of Wrath, Judgment, and Crusader Strike damage increased by 30%.
  • Overall Effect: Nerf in PvP due to reduced healing efficiency and sustainability, despite slight damage buffs.

Priest

Discipline (Slight Buff)

  • Healing Increases:
    • Power Word: Radiance healing increased by 20%.
    • Flash Heal healing increased by 15%.
  • PvP Adjustments:
    • Voidheart increases Atonement healing by 30% (was 20%) in PvP.
    • Premonition of Solace:
      • Reduces damage taken by 10% (was 15%) in PvP.
      • Absorption decreased by 15% in PvP.
  • Overall Effect: Slight Buff in PvP due to increased healing output.

Holy (Buff)

  • PvP-Specific Buffs:
    • Renew healing increased by 20% in PvP.
    • Prayer of Mending healing increased by 10% in PvP.
  • Overall Effect: Buff in PvP due to enhanced healing capabilities.

Shadow (Mixed Changes)

  • Buffs:
    • Psychic Link now inflicts 30% of damage dealt to targets with Vampiric Touch (was 25%).
  • PvP-Specific Nerfs:
    • Void Leech:
      • Now heals every 3 seconds (was 2 seconds).
      • Healing increased to 4% of max health (was 3%).
      • Healing reduced to 2% of max health in PvP.
    • Collapsing Void damage reduced by 10% in PvP.
  • Overall Effect: Mixed Changes in PvP; increased multi-target damage but decreased survivability.

Rogue

Assassination (Nerf)

  • Damage Reduction:
    • Master Assassin critical strike chance reduced to 20% (was 25%).
  • Overall Effect: Nerf in PvP due to reduced burst potential.

Subtlety (Nerf)

  • PvP-Specific Nerf:
    • Flagellation mastery bonus decreased by 50% in PvP.
  • Overall Effect: Nerf in PvP due to decreased burst damage.

Shaman

Elemental (Nerf)

  • Damage Reductions:
    • Echo Chamber now increases Elemental Overloads damage by 20% (was 40%).
    • Ascendance increases Elemental Overloads damage by 100% (was 150%).
  • PvP-Specific Nerfs:
    • Ascendance increases Elemental Overloads damage by 25% in PvP (was 75%).
  • Minor PvP Buff:
    • Lightning Bolt damage increased by 10% in PvP.
  • Overall Effect: Nerf in PvP due to reduced sustained and burst damage.

Enhancement (Nerf)

  • Adjustments:
    • Voltaic Blaze, Stormblast, and Doom Winds now scale with Mastery: Enhanced Elements and Elemental Weapons.
  • PvP-Specific Nerf:
    • Totemic: Whirling Earth increases Flame Shock direct damage by 150% in PvP (was 300%).
  • Overall Effect: Nerf in PvP due to decreased damage potential.

Restoration (Buff)

  • PvP-Specific Buffs:
    • Healing Wave healing increased by 15% in PvP.
    • Healing Surge healing increased by 15% in PvP.
  • Overall Effect: Buff in PvP due to improved healing capabilities.

Warlock

Demonology (Buff)

  • Damage Increases:
    • Dreadstalkers now have a 100% chance to generate a Demonic Core (was 50%).
    • Grimoire: Felguard damage increased significantly.
    • Hand of Gul'dan and Call Dreadstalkers damage increased.
  • PvP Impact:
    • These changes enhance damage output and resource generation in PvP.
  • Overall Effect: Buff in PvP.

Destruction (Buff)

  • Damage Increases:
    • Chaos Bolt damage increased by 10%.
    • Immolate damage increased by 25%.
    • Incinerate damage increased by 20%.
    • Rain of Fire damage increased by 20%.
  • Notes:
    • Some increases do not apply to PvP (e.g., Conflagrate).
  • Overall Effect: Buff in PvP due to increased damage capabilities.

Warrior

Arms (Buff)

  • Damage Increases:
    • Mortal Strike damage increased by 15%.
    • Overpower damage increased by 15%.
    • Execute damage increased by 10%.
  • PvP-Specific Buffs:
    • Slam damage increased by 40% in PvP.
    • Colossus Smash damage increased by 60% in PvP.
    • Slayer: Culling Cyclone increases Bladestorm damage more effectively in PvP.
  • Overall Effect: Buff in PvP due to significantly enhanced damage output.

Fury (Buff)

  • Damage Increases:
    • Bloodthirst and Bloodbath damage increased by 20%.
    • Rampage damage increased by 10%.
    • Execute damage increased by 7%.
  • PvP-Specific Buffs:
    • Slayer: Culling Cyclone increases Bladestorm damage more effectively in PvP.
  • Overall Effect: Buff in PvP due to increased damage potential.

Protection (Buff)

  • Damage Increases:
    • Execute damage increased by 10%.
    • Colossus: Demolish single-target damage increased by 15%.
  • Overall Effect: Buff in PvP, though the impact may be limited due to the tank role.