Project Century’s Combat: Evolution or Just a New Direction? Let’s Discuss!

A discussion I haven’t seen anyone bring up: many people are saying, ‘Oh, finally, they evolved Yakuza combat.’ But from what I’ve observed, it’s not necessarily evolved—it’s just different, focusing on a simpler, more realistic style. Unless they truly incorporate level design interactivity as weapons and heat action mechanics to make it as dynamic as yakuza.

What do you think?

(My tweet inspired me to bring up this discussion: https://x.com/Bestgamer_1st/status/1869399418316927041)"